Some tedium is about to ensue, but you can run a CMake project directly in WSL2 from Visual Studio.

The plan is to do normal development like this on WSL, then try deploying to a local virtual Linux, and then to a Linode.

So unused to this 😬

So far I was unable to make a proper iOS project but I think have enough pointers.

1. conan cross-compilation
2. lipo fat binaries
3. somehow set up with cmake -G Xcode
4. include into premade iOS project
5. ???
6. profit

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OK, you can actually remove the GLib requirement from harfbuzz through conanfile.txt options.

But you have to find it manually in the Python recipe :)

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Me: finding perfect tools for the job and then never using them.

Cambridge Z88 desktop emulator from

Cambridge Z88 is an interesting machine announced within days of my birthday (which makes it especially interesting).

"The C++ compiler is not able to compile a simple test program." 😢

Perhaps, unsurprising, considering habits are literally neuron growth inside your brain.

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Just a reminder that if you have an interest, go ahead and dive in. Let yourself obsess, read about it, listen to experts talk about the intricate details, even if it's above your current skill level, try things. Develop a practice, let some of that practice be play! Enjoy it :)

Saw several "PRs bad" tweets in the past few days that all allude to the fact that doing PRs is slow and you don't trust the other developers.

The knee-jerk counter-argument is "let's all push unchecked to main, break the build all the time, and catch the bugs in production." 🤠

Wrote about the inaction block when trying to work in a new field that I call the “reverse curse of knowledge”—and which has turned out to be perfectionism in a hat and trench coat.

There's one thing that puzzles me: why is Emacs on Windows SO SLOW? %)

Like, 3-5 times slower than on Mac/Linux.

Read and wrote reviews for the two short books I recommended in my previous post "How to Get Back Into C++":

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